How to Level Quickly without cheating in Vendetta
Start out by adding Mobsters 2: Vendetta to your profile if you have not already done so. You can do this by going to applications and typing in Mobsters 2: Vendetta. Once you have Mobsters 2: Vendetta on your profile, you can create your character and start leveling up.
Unlike many other games, Mobsters 2: Vendetta has a wide variety of classes to choose from. You can change your class every time you level up if you have met all of the requirements for the class that you would like to pick. You can see the different classes and buffs that they give by going to My Mobster and then Change Class. Many of these classes will give experience bonuses for certain job classes. To help level up faster in Mobsters 2: Vendetta, choose a class that gives extra experience for the job classes that you are working on.
Energy is used to complete missions in Mobsters 2: Vendetta. Each time you level up your character, you can add skill points to help boost your stats. Use these points to increase your total energy so that you can complete more missions each time you log into Mobsters 2: Vendetta. This will allow you to level up multiple times daily if done correctly. You can add stat points into other things later on in the game but when you first start make sure that you add points into energy to help you level up your character faster.
Build your Mob in Mobsters 2: Vendetta. This will allow you to win more fights because you will have a stronger mob. Every time you win a fight in Mobsters 2: Vendetta you will gain a small amount of experience. The more fights you win, the faster you will level up in Mobsters 2: Vendetta.
Play Mobsters 2: Vendetta daily if possible. The more you play, the faster you will be able to level up
Character Types in Mobsters Vendetta
Mobsters 2: Vendetta from Playdom is one of the hottest games on Facebook. Check out this complete list of mobster classes in Mobsters 2: Vendetta.
Street Thug - This is the default mobster class for Facebook players. There are no bonuses or perks for this class.
Fixer - The fixer becomes available once you have completed 10 missions. It gets a 10% experience point bonus on most missions. The slurpee machine is the special upgrade item. This mobster type is very important since it is required to unlock the petty criminal, trafficker, bagman, brute, high roller, and concierge classes.
Petty Criminal - You must complete 25 petty crime and 50 total missions to unlock this class. A petty criminal gets a 10% cash and 20% experience bonus on petty crime missions. The special item for this class is the 'cooperative' auto dealer.
Trafficker - The trafficker class requires completing 200 smuggling and drug missions, 600 total missions, and purchasing four old warehouses. This mobster type gets a 13% cash and 26% experience point bonus on smuggling and drug missions.
Bagman - To unlock this class, you must complete 50 business or finance missions, complete 150 total missions, and build one high-rise residence. This class gives players a 11% cash and 22% experience point bonus when completing business and finance missions. The bagman class unlocks the crooked accountant.
Brute - Players must complete 400 violence missions, 1200 total missions, and win 100 fights against rival mobs in order to unlock the brute class. The brute class receives a 14% cash and 28% bonus on violence missions.
High Roller - This class becomes available by completing 100 gambling missions, 300 total missions, and building one casino. High Rollers get a 12% cash and 24% experience bonus when completing gambling missions. The special item that comes with this class is a pair of loaded dice.
Concierge - This class can be unlocked by completing 800 family business missions, 2400 total missions, and 50 mob members. The concierge receives a 15% cash and 30% experience point bonus when doing family business missions.
Money Man - This class can be unlocked by owning four properties and 50 inventory items. The money man receives a 10% increase on defense stats, 5% discount on inventory items, 5% discount on territories, and a 5% bonus income from territories. The special item for this class is the Swiss bank account. The money man is the prerequisite for the landlord and merchant of death.
Landlord - To unlock this class, you must own 12 properties and complete 50 missions that require a territory. The landlord receives a 15% discount when purchasing properties and a 10% bonus on territory income.
Merchant of Death - The merchant of death class becomes available once you have 250 items in your inventory and complete 500 missions requiring the use of inventory items. This class gives you a 25% discount on guns and 20% discount on melee weapons.
Paisano - The paisano class is available once you have 10 mob members. This mobster type gives players a 5% bonus cash on missions per mob size. The special item is the red carnation for this class. You must first unlock this class before being able to access the organizer.
Organizer - The organizer requires 100 mob members. It comes with a 10% cash bonus per mob member on missions and a 50% discount of bank laundering fees.
Goon - You must win 25 fights to unlock this class. When winning fights with this class, you get a 25% bonus on experience points earned. There is also a 25% reduction on healing time. The special item for the goon class is the nurse. The defender and enforcer mobster types become available when you have competed all of the requirements for the goon class.
Defender - To unlock the defender, you must successfully defend yourself in 200 fights, have a defensive power of 40, and have 50 pieces of armor in your inventory. This mobster type gives you a 15% chance of a spirited defense and a 20% discount on defense inventory items.
Enforcer - The enforcer is available once you have successfully attacked and won 200 fights against rival mobs. You must also have a attack power of 20 and own 100 guns. The enforcer comes with a 15% chance of making a critical strike, and a 15% discount on guns and melee weapons. The special item for this class is the walk-in safe. The enforcer must be unlocked before the assassin and hitman are available.
Assassin - The assassin is unlocked once you have an attack power of 80, win 1000 fights, and kill 50 rival mobsters. The bonus with this class is a 20% chance of making a critical hit and a 20% increase in attack strength.
Hitman - This mobster type is available once you have won 250 fights, made 20 bounty kills, and have 300 guns and 200 explosives in your inventory. The hitman gets a 33% chance of a critical hit during hitlist fights and an additional 10 points added to your total stamina.
Hopefully, this guide will help you gain an advantage by being able to see what mobster classes are available in the game. It should allow you to plan ahead and formulate a strategy that will help you dominate this popular Facebook game.
Do I really need Tanks in Mobsters?
To Tank or Not to Tank in Mobsters
HELLO MOBBIES:
For those of you that don’t know, there has been much debate on if it’s worth it to get your stats to 150 energy so that you can do the Rhino Tank mission at level 100. I plan to shed some light on the subject using numbers, and numbers don’t lie!
(Keep in mind that this post is assuming ALL skill points were put solely into att/def. I understand there are many, many more variables at play that can affect the outcome of who would have the stronger mob. Remember, this topic is simply a PROOF OF CONCEPT, NOT an end-all definitive answer to what mob will always be stronger no matter what!)
The tank has an attack of 90. This is 72 more than the Humvees.
The defense is 45, which is 28 more than the SWAT. That is a combined advantage of +100 att/def. Also, in order to have enough energy to do this mission, you’ll need to put your skill points into nothing but energy for over 40 levels.
Now, the tank mission gives you 300 exp points every time you do the mission. This means that you level up every time you get one. (until level 115. This will not make a huge difference in the math at this point and I will explain later)Mobster A has 150 energy. His att/def is at 162. This is a total of 81,000 adjusted att/def, all mob members accounted for.
Mobster B has 10 energy. His att/def is at 302. This is a total of 151,000 att/def.
What this means, to compare 2 possible level 100 mobsters, who have 500 mob members each, with all the vehicles/weapons maxed out (assuming no skill points were put into either stamina or health, to take those variables out of the equation):
The difference between the 2 mobsters’ stats is B > A w/ 70,000 pts. At this point, Mobster B can easily whoop on A in a fight.
Mobster A gets a tank. He is now level 101.
Mobster B also levels up, and both can put their skill points in att/def. This increases both of their stats by 1,500 each.
Mobster A will also receive the additional +100 stats for the tank. Now the difference is 69,900. Things still aren’t looking good for A’s tender hindquarters.
Mobster A continues getting tanks and leveling up, and Mobster B continues leveling up via other means.
By the time they both hit level 151, Mobster A will have 50 tanks. The adjusted att/def difference between our two fellow mafioso is now at 65,000, with B still having a very clear advantage. Assuming these two mobbies have been at war against each other this whole time, B will steadily beat the living piss out of A in a fight.
Fast forward to level 601:
Mobster A now has 500 tanks, one for each mob member. After patting himself on the back, Mobster B attacks him. Uh oh. Mobster B still, after 500 levels, has an att/def strength that’s +20,000 over A. A loses the fight, and now begins to wonder if these tanks were such a good idea. He then becomes very pissed, swears at Mobster B and calls him a cheating *** in his comments, scraps the current profile, makes himself a nice hot bowl of mac and cheese to feel better, and creates a new low-level bounty hunter named NoTanksForMe. The end.
Here is the hiccup: after level 115 or 120, the exp needed to level up jumps to 500. This does throw off some of the original math a bit. The point does still stand: for the fights to even out, it won’t be for quite a long time. This is especially true when you think about how long it takes to refill your energy between missions - approximately 1 day per tank. This means that it’ll take over a year before you have your necessary 365 tanks to beat up on the other mobsters.
My many thanks to Barlow for the information!!
Myspace ID Explaned
Internet Explorer and Firefox 2 changes a quote to a %22 which is why you see the 22 in the ID number. Firefox 3 and other browsers leave the quotation as a quotation which is why you don't see the %22. Either way you don't really need the 22 listed. Click on someones name, either from your news feed or off the fight list. I use Firefox 3, so each website comes up as:
http://profile.myspace.com/Modules/Applications/Pages/Canvas.aspx?appId=104283&appParams={"show_user_id" %3A"#########"}
The URL http://profile.myspace.com/Modules/Applications/Pages/Canvas.aspx?appId=104283 will bring up your main page.
The &appParams={"show_user_id"%3A"#########"} is where the person's ID comes into place. Their ID would be the #########.
In Internet Explorer the stats page shows up as:
http://profile.myspace.com/Modules/Applications/Pages/Canvas.aspx?appId=104283&appParams={%22show_user_i d%22%3A%22#########%22}
The &appParams={%22show_user_id%22%3A%22#########%22} is where the person's ID comes into place. Notice where the " " (quotations) were in Firefox 3, you now have %22. The person's ID is still the number between the last two %22.
In Firefox 2 the stats page shows up as:
http://profile.myspace.com/Modules/Applications/Pages/Canvas.aspx?appId=104283&appParams=%7B%22show_user _id%22%3A%22#########%22%7D
The &appParams=%7B%22show_user_id%22%3A%22#########%22%7D is where the person's ID comes into place. Notice where the " " (quotations) were in Firefox 3, you now have %22. The person's ID is still the number between the last two %22.
You need to replace the Id from some random stats page with the Id of the stats page you are trying to goto. This is done be swapping the Id numbers in the URL.
Edit: Something else I forgot to mention is an easy way to get your ID number. Go to the "My Mobster" section of mobsters. Click on the "stats" link right next to where it says "Your Mobster". A new page will open in a different window (or tab) that pulls up your stats page with your ID number.
Each ID number is different and it's not always 8 numbers. The ID number can also be used to add someone as your friend. You can just type http://www.myspace.com/######### and it will pull up their myspace page as well. If you have any questions about this just let me know.
Bagged to Death in Mobsters
This is how many punches and attacks it takes to kill my mobster 5150 Sicilian in mobsters. This is after being listed and letting my health regenerate on it's own. This would be imposable if I were to heal to full health.
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6 hours ago You died, losing 234 experience points. |
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6 hours ago Tommy Chong Holmes used their Police Badge to punch you while you were in the hospital. You took 10 damage. |
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6 hours ago Tommy Chong Holmes used their Police Badge to punch you while you were in the hospital. You took 7 damage. |
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6 hours ago Tommy Chong Holmes used their Police Badge to punch you while you were in the hospital. You took 10 damage. |
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6 hours ago Tommy Chong Holmes used their Police Badge to punch you while you were in the hospital. You took 7 damage. |
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6 hours ago Tommy Chong Holmes used their Police Badge to punch you while you were in the hospital. You took 10 damage. |
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6 hours ago Tommy Chong Holmes used their Police Badge to punch you while you were in the hospital. You took 7 damage. |
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6 hours ago Tommy Chong Holmes used their Police Badge to punch you while you were in the hospital. You took 10 damage. |
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6 hours ago Tommy Chong Holmes used their Police Badge to punch you while you were in the hospital. You took 7 damage. |
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6 hours ago Tommy Chong Holmes used their Police Badge to punch you while you were in the hospital. You took 10 damage. |
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6 hours ago Tommy Chong Holmes used their Police Badge to punch you while you were in the hospital. You took 7 damage. |
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6 hours ago Tommy Chong Holmes used their Police Badge to punch you while you were in the hospital. You took 10 damage. |
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6 hours ago Tommy Chong Holmes used their Police Badge to punch you while you were in the hospital. You took 7 damage. |
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6 hours ago Tommy Chong Holmes used their Police Badge to punch you while you were in the hospital. You took 10 damage. |
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6 hours ago Tommy Chong Holmes used their Police Badge to punch you while you were in the hospital. You took 7 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 10 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 12 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 12 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 11 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 8 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 10 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 9 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 11 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 10 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 11 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 9 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 12 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 11 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 10 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 11 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 11 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 10 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 9 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 9 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 11 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 11 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 11 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 11 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 9 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 11 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 11 damage. |
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6 hours ago Fummunda Cheese used their Police Badge to punch you while you were in the hospital. You took 10 damage. |
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6 hours ago You were attacked by Fummunda Cheese. You were beaten, suffering a loss of 353 health and $100,000. |
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6 hours ago You were attacked by Fummunda Cheese. You were beaten, suffering a loss of 432 health and $100,000. |
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6 hours ago You were attacked by Fummunda Cheese. You were beaten, suffering a loss of 368 health and $100,000. |
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6 hours ago You were attacked by Fummunda Cheese. You were beaten, suffering a loss of 394 health and $100,000. |
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6 hours ago You were attacked by Tommy Chong Holmes. You won! But you did lose 382 health, while dealing 435 damage to your enemy. You also gained 127 experience. |
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6 hours ago You were attacked by Tommy Chong Holmes. You won! But you did lose 405 health, while dealing 412 damage to your enemy. You also gained 135 experience. |
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9 hours ago romethrow successfully executed the hit on you placed by SiLeNtScReAmS, claiming a bounty of $13,434,921,600. |
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9 hours ago You died, losing 234 experience points. |
War Results In Mobsters
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You also gained 2 experience because of your Kimber Stainless II. |
You also gained 2 experience because of your Kimber Stainless II. |
| Fummunda Cheese is already in the hospital. |
| Flashing your police badge, you easily gain access to the hospital ward where Fummunda Cheese lies in recovery. You punched Fummunda Cheese in the face, dealing 6 damage. Your target's crying brings in the hospital staff. Unfortunately your smooth talking was unable to completely remove their suspicion. After you leave, they alert the police department to your presence, forcing you to discard your badge. |
| Flashing your police badge, you easily gain access to the hospital ward where Fummunda Cheese lies in recovery. You punched Fummunda Cheese in the face, dealing 6 damage. Your target's whimpering brings in the hospital staff. Flashing your badge, you quickly slip away while the doctors puzzle over your target's new bruises. |
FREE Mobster Rackets Hack & Glitch
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| Total Rackets Boost: +0% Critical Hit | +60% Defense | +0% Spirited Defense | ||
| Activating rackets will give you special attack and defense boosts. You can run up to 6 rackets at a time. | ||
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I am being told this no longer works - The Godfather |
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9/14/2010 |
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Riding the Hit List in Mobsters
During the war between 5150 and SMD i've been listed quite a few times. Nothing to worry about though because my mobster does well. Funny because no one really checks to see who is with who anymore before they start listing people.
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5150 Sicilians Mobster Attack Power
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My mobster5150 Sicilian You and your mob used: 577 explosives, 577 weapons, 577 pieces of armor, 577 vehicles and 577 henchmen |
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Jack the Ribber's Mobster
Jack the Ribber's mob used: 527 explosives, 527 weapons, 527 pieces of armor, 527 vehicles and 527 henchmen |
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This mobster has a lot of Godfather Items! |
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| Your attack power increased by 9,709 because of your Desert Camo Helmet and Kimber Stainless II. The defender's power increased by 15,514 because of American Flag Tattoo, Bulletproof Jacket, Car Dealership, Jester Mask and pair of Black Combat Boots. You won, dealing 442 damage to your enemy and taking 375 damage. You have gained 125 experience and looted $70,000. |
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| You also gained 12 experience because of your Kimber Stainless II. | |
FREE MOBSTERS MYSPACE LAYOUT THEMES
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FREE MYSPACE MOBSTER THEMES |
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If your looking for a mobster theme look no more! Come to me! |
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Click the image to see an example of my mobster themes. |
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I have stepped into the myspace theme realm. I have started offering myspace mobsters themed layouts. Unlike the other lame layout sites I make this simple for ya. I will do the background and the colors to make your theme match that of mobsters. Be the first to get one! I will only offer this for a limited time as I have a full time job. But rest assured my work is quality and your myspace mobsters page will look really good. Soon I will look into twitter themes and facebook themes for your mobsters account on facebook. But for now I can do the mobsters thing really quick and it can be done for free. No gimmicks, no hassles, just a clean ass mobsters theme by me! -5150 Sicilian aka Godfather Textart |






















